Bouw Motion- en Product-Videobriefs met Kling
Kling voor storytelling, advertenties en social clips
Specificeer voor een Kling-productconcept de productvorm, het materiaal, het kerndetail en de setting. Houd logo's en claims accuraat, laat ruimte voor je eigen typografie en beoordeel het resultaat voordat je het in een advertentie gebruikt.
Geverifieerde prompt
A breathtaking cinematic fantasy scene of a beautiful princess wearing an elegant white and gold royal gown riding a majestic white horse through a magical kingdom. The camera starts with a low-angle close-up of the horse's hooves galloping over a glowing cobblestone path, then smoothly pulls back to reveal the princess as her long hair and flowing cape move gracefully in the wind. Colorful flowers bloom along the roadside, butterflies flutter through the air, and sparkling magical particles float around her. In the distance stands a magnificent golden castle surrounded by waterfalls and lush green hills. Two enormous dragons soar gracefully above the castle, their wings casting dramatic shadows as they circle the towers. The princess looks up with a gentle smile while sunlight streams through the clouds, creating god rays and a dreamy atmosphere. The camera performs a slow cinematic orbit before ending on a wide aerial shot of the magical kingdom. Ultra-realistic, fantasy epic, volumetric lighting, soft fog, HDR, highly detailed, cinematic color grading, smooth camera movement, 4K, 24fps, shallow depth of field, masterpiece. Negative Prompt: Low quality, blurry, cartoon, anime, low resolution, flickering, jittery motion, extra limbs, deformed face, bad anatomy, duplicate horse, distorted castle, text, watermark, logo, oversaturated colors, camera shake, motion artifacts.
A breathtaking cinematic fantasy scene of a beautiful princess wearing an elegant white and gold royal gown riding a majestic white horse through a magical kingdom. The camera starts with a low-angle close-up of the horse's hooves galloping over a glowing cobblestone path, then smoothly pulls back to reveal the princess as her long hair and flowing cape move gracefully in the wind. Colorful flowers bloom along the roadside, butterflies flutter through the air, and sparkling magical particles float around her. In the distance stands a magnificent golden castle surrounded by waterfalls and lush green hills. Two enormous dragons soar gracefully above the castle, their wings casting dramatic shadows as they circle the towers. The princess looks up with a gentle smile while sunlight streams through the clouds, creating god rays and a dreamy atmosphere. The camera performs a slow cinematic orbit before ending on a wide aerial shot of the magical kingdom. Ultra-realistic, fantasy epic, volumetric lighting, soft fog, HDR, highly detailed, cinematic color grading, smooth camera movement, 4K, 24fps, shallow depth of field, masterpiece. Negative Prompt: Low quality, blurry, cartoon, anime, low resolution, flickering, jittery motion, extra limbs, deformed face, bad anatomy, duplicate horse, distorted castle, text, watermark, logo, oversaturated colors, camera shake, motion artifacts.
Geverifieerde prompt
A super cute chibi-style anime cartoon little penguin girl with big sparkling eyes, fluffy black and white feathers, tiny wings, and a small pink bow on her head. She's sitting at a table happily eating her favorite food with chopsticks. Suddenly, a finger gently pokes her soft cheek from the side. Show her dramatic adorable reaction in sequence: eyes widening in surprise, cheeks puffing out, intense blush, a funny puffed-up angry-cute expression with tiny steam coming from her head, then she turns and glares cutely at the finger while still chewing. Kawaii anime style, soft pastel colors, smooth 2D animation, vibrant and wholesome, high detail, dynamic short animation sequence, funny and heartwarming mood, clean bright background.
A super cute chibi-style anime cartoon little penguin girl with big sparkling eyes, fluffy black and white feathers, tiny wings, and a small pink bow on her head. She's sitting at a table happily eating her favorite food with chopsticks. Suddenly, a finger gently pokes her soft cheek from the side. Show her dramatic adorable reaction in sequence: eyes widening in surprise, cheeks puffing out, intense blush, a funny puffed-up angry-cute expression with tiny steam coming from her head, then she turns and glares cutely at the finger while still chewing. Kawaii anime style, soft pastel colors, smooth 2D animation, vibrant and wholesome, high detail, dynamic short animation sequence, funny and heartwarming mood, clean bright background.
Geverifieerde prompt
Shot 4 — arrival from the hallway. Camera in the dim corridor, blue-haired girl and black-haired boy sprinting toward the wooden classroom door, scythe and hammer in hand; they burst through into the grey daylight room and plant their feet, weapons raised, sizing up the monster. Shot 5 — monster's first move, wide. Monster lunges forward with a wide clawed swipe, sweeping three desks aside in one motion; camera pulls back fast to keep the full swipe in frame, wood splintering across the tile floor. Shot 6 — boy dodges, low tracking. Low tracking shot following the boy sliding under the swipe, hammer dragging sparks off the floor as he repositions behind the monster's flank. Shot 7 — girl's opening strike, close-up slow-mo. Close-up slow motion, blue-haired girl closing from the opposite side, scythe blade catching the monster's forearm, hot pink ichor spraying in thick suspended arcs against the window light. Shot 8 — monster retaliates, whip-pan. Monster whirls and back-hands her mid-recovery; whip-pan follows her body skidding across a row of desks, papers scattering, before she catches herself against a chair. Shot 9 — boy's counter from the flank, dutch angle. Dutch-angle shot, boy swinging the hammer into the monster's exposed hind leg from behind while it's still turned toward the girl, joint buckling under the impact, monster staggering off-balance. Shot 10 — regroup, mid-fight dialogue. Both fighters land back to back in the center of the room, weapons still raised, monster recovering its footing a few meters off; camera does a slow circular push around them. Boy (Japanese): 「息合わせるぞ、上と下で。」 (Translation: "Let's sync up — high and low.") Girl (Japanese): 「了解、合図出して。」 (Translation: "Got it, give the signal.") Shot 11 — boy attacks from behind, low wide. Low wide shot, boy sprinting around the monster's blind side as it turns to face the girl, hammer rising for a full swing into its back, driving it forward off-balance. Shot 12 — girl leaps, upward tracking shot. Camera tilts and tracks upward with her as she springs off an overturned desk, scythe raised high overhead, silhouetted against the window light as the monster staggers directly beneath her. Shot 13 — slow-mo descent and kill strike. Slow motion, girl descending in a full arc, scythe driving down through the monster's shoulder and central eye, a scream tearing from her throat as hot pink ichor bursts upward around the blade; monster's roar collapses into a low groan. Shot 14 — collapse, wide static. Wide static shot, the monster's mass folding inward and crashing face-first onto the tile floor, dust and loose papers scattering outward, the room settling into stillness.Shot 15 — aftermath, general plan. Wide general shot, both fighters standing over the fallen monster, weapons lowered, chests heaving; boy lets the hammer head drop to the floor with a thud, girl wipes pink fluid off her cheek and starts laughing between breaths, boy laughs too, leaning against a desk, both grinning and shoulder-checking each other in the overcast daylight.
Shot 4 — arrival from the hallway. Camera in the dim corridor, blue-haired girl and black-haired boy sprinting toward the wooden classroom door, scythe and hammer in hand; they burst through into the grey daylight room and plant their feet, weapons raised, sizing up the monster. Shot 5 — monster's first move, wide. Monster lunges forward with a wide clawed swipe, sweeping three desks aside in one motion; camera pulls back fast to keep the full swipe in frame, wood splintering across the tile floor. Shot 6 — boy dodges, low tracking. Low tracking shot following the boy sliding under the swipe, hammer dragging sparks off the floor as he repositions behind the monster's flank. Shot 7 — girl's opening strike, close-up slow-mo. Close-up slow motion, blue-haired girl closing from the opposite side, scythe blade catching the monster's forearm, hot pink ichor spraying in thick suspended arcs against the window light. Shot 8 — monster retaliates, whip-pan. Monster whirls and back-hands her mid-recovery; whip-pan follows her body skidding across a row of desks, papers scattering, before she catches herself against a chair. Shot 9 — boy's counter from the flank, dutch angle. Dutch-angle shot, boy swinging the hammer into the monster's exposed hind leg from behind while it's still turned toward the girl, joint buckling under the impact, monster staggering off-balance. Shot 10 — regroup, mid-fight dialogue. Both fighters land back to back in the center of the room, weapons still raised, monster recovering its footing a few meters off; camera does a slow circular push around them. Boy (Japanese): 「息合わせるぞ、上と下で。」 (Translation: "Let's sync up — high and low.") Girl (Japanese): 「了解、合図出して。」 (Translation: "Got it, give the signal.") Shot 11 — boy attacks from behind, low wide. Low wide shot, boy sprinting around the monster's blind side as it turns to face the girl, hammer rising for a full swing into its back, driving it forward off-balance. Shot 12 — girl leaps, upward tracking shot. Camera tilts and tracks upward with her as she springs off an overturned desk, scythe raised high overhead, silhouetted against the window light as the monster staggers directly beneath her. Shot 13 — slow-mo descent and kill strike. Slow motion, girl descending in a full arc, scythe driving down through the monster's shoulder and central eye, a scream tearing from her throat as hot pink ichor bursts upward around the blade; monster's roar collapses into a low groan. Shot 14 — collapse, wide static. Wide static shot, the monster's mass folding inward and crashing face-first onto the tile floor, dust and loose papers scattering outward, the room settling into stillness.Shot 15 — aftermath, general plan. Wide general shot, both fighters standing over the fallen monster, weapons lowered, chests heaving; boy lets the hammer head drop to the floor with a thud, girl wipes pink fluid off her cheek and starts laughing between breaths, boy laughs too, leaning against a desk, both grinning and shoulder-checking each other in the overcast daylight.
Geverifieerde prompt
do this for Apple, 16:9 <instructions> First, analyze it and infer: (1) key geometric motifs (speed lines, impact bursts, screen tone patterns), (2) 3–5 color palette swatches (manga white # FFF9F0, sumi ink black # 0A0A0A, screen tone gray 20%, screen tone gray 50%, accent red # E63946), (3) edge/line style (dynamic ink brush strokes with variable weight), (4) 3 brand adjectives (energetic, dramatic, iconic), and (5) logo usage rules (appears as title treatment or uniform emblem only; never broken by panel borders; must maintain screen tone integrity). Then generate 4 images in a consistent style: Shonen Jump manga meets 3D render with extruded speed lines + halftone dot shadows + dramatic fisheye perspective + ink splatter accents, high-energy and cinematic, Weekly Shonen Jump cover quality, pure manga white background, aspect ratio 16:9. The logo must appear cleanly (as title kanji treatment / uniform emblem / speed line integration), never melted, never stretched, never re-drawn incorrectly. Keep the same brand palette across all 4. Image 1 — Hero Isometric / Establishing: A 3D isometric splash panel of the logistics hub on floating island with speed lines radiating from center, parcels exploding outward as impact bursts, and drones trailing motion lines. Dramatic low-angle perspective. Image 2 — Systems View / Ortho Map: Grid layout of 4 sequential manga panels showing operational flow: (1) drone arrival, (2) sorting action, (3) parcel launch, (4) delivery impact. Screen tone patterns indicate zones—no text. Image 3 — Macro Detail / Close-Up: "Power-up" close-up frame of robotic arm mid-action with speed lines converging on logo emblazoned on its chest plate. Halftone dots create shadow gradient across metal surface. Image 4 — Brand Application Mock: Clean mock of brand applied to two real manga objects: volume cover wrap (logo as title treatment) + promotional poster with logo integrated into speed line burst. Both shown with authentic manga paper texture. </instructions>
do this for Apple, 16:9 <instructions> First, analyze it and infer: (1) key geometric motifs (speed lines, impact bursts, screen tone patterns), (2) 3–5 color palette swatches (manga white # FFF9F0, sumi ink black # 0A0A0A, screen tone gray 20%, screen tone gray 50%, accent red # E63946), (3) edge/line style (dynamic ink brush strokes with variable weight), (4) 3 brand adjectives (energetic, dramatic, iconic), and (5) logo usage rules (appears as title treatment or uniform emblem only; never broken by panel borders; must maintain screen tone integrity). Then generate 4 images in a consistent style: Shonen Jump manga meets 3D render with extruded speed lines + halftone dot shadows + dramatic fisheye perspective + ink splatter accents, high-energy and cinematic, Weekly Shonen Jump cover quality, pure manga white background, aspect ratio 16:9. The logo must appear cleanly (as title kanji treatment / uniform emblem / speed line integration), never melted, never stretched, never re-drawn incorrectly. Keep the same brand palette across all 4. Image 1 — Hero Isometric / Establishing: A 3D isometric splash panel of the logistics hub on floating island with speed lines radiating from center, parcels exploding outward as impact bursts, and drones trailing motion lines. Dramatic low-angle perspective. Image 2 — Systems View / Ortho Map: Grid layout of 4 sequential manga panels showing operational flow: (1) drone arrival, (2) sorting action, (3) parcel launch, (4) delivery impact. Screen tone patterns indicate zones—no text. Image 3 — Macro Detail / Close-Up: "Power-up" close-up frame of robotic arm mid-action with speed lines converging on logo emblazoned on its chest plate. Halftone dots create shadow gradient across metal surface. Image 4 — Brand Application Mock: Clean mock of brand applied to two real manga objects: volume cover wrap (logo as title treatment) + promotional poster with logo integrated into speed line burst. Both shown with authentic manga paper texture. </instructions>
Geverifieerde prompt
Style: cyberpunk martial arts style, blending cyberpunk and traditional Chinese aesthetics, cinematic push-pull, pan, tilt, orbit, and aerial tracking camera movements, seamless fast and slow motion transitions, strong cinematic quality, built-in cyberpunk electronic sound design, whistling wind, rain, mechanical assembly sounds, laser energy hum, electric code pulses, 8K ultra HD, ultra-detailed [00:00-00:02] Aerial wide-angle shot over a rainy neon city at night. A beautiful female warrior in flowing traditional-inspired robes sprints across the curved roof of a glowing skybridge above the city. Lantern-like holograms flicker in the rain, her silver-black hair streams behind her, and she leaps off the edge into the open air. SFX: rushing wind, rain, distant city hum, low electronic pulse. [00:02-00:04] During the high-speed descent, close-up slow motion on her right arm as blue code streams spiral around it and form sleek mechanical gauntlets and shoulder armor with precise locking plates. Raindrops streak past like silver threads. Her sleeves flutter violently in the wind. SFX: metallic clicks, servo whirs, electric code crackle. [00:04-00:06] 360-degree orbit camera around her midair body as chest armor and back plating assemble in sequence from glowing code fragments, merging with the fabric of her robe. The ancient silhouette remains elegant while the cybernetic structure grows over it. The city lights blur beneath her. SFX: gear meshing, magnetic lock sounds, rain hiss. [00:06-00:08] Low-angle slow-motion close-up on her legs as articulated mechanical greaves and knee armor wrap around both legs while she continues falling in a perfectly controlled dive. Blue neon seams light up across the armor, reflecting off the rain. SFX: precision lock clicks, energy pulses, wind rising. [00:08-00:10] Extreme close-up as a sleek headpiece and mask descend from behind her head and seal over her face. One cybernetic eye glows icy blue through the mask. At the same moment, a long blue laser dao forms in her hand from flowing 01 code symbols, the blade extending with a sharp luminous flare. Transformation is fully completed before she lands. SFX: visor lock, blade ignition, digital sweep. [00:10-00:11] She lands in a crouch in a ruined neon alley framed by broken signs and wet stone paving. Several spider-like mechanical hunters rush toward her through the rain. Water splashes outward from the impact. SFX: landing thud, sparks, robotic screeches. [00:11-00:13] Fast horizontal tracking shot as she explodes into motion. First strike: a sideways slash leaves a bright blue trail across the rain. Second strike: a spinning sweep cuts through two machines at once. Third strike: a close-up slow-motion upward cut sends glowing fragments and code particles into the air. All nearby mechanical enemies are defeated in one clean burst of action. SFX: laser slice, metal impact, electric crackle, showering sparks. [00:13-00:15] Slow-motion ending close-up as she calmly lowers and sheathes the glowing blade. Behind her, the damaged machines dissolve into floating blue code particles that scatter into the rainy air. Neon reflections bloom softly in puddles, and she stands sideways in the night with a cold, composed presence, robe edges and rain moving gently around her. End on a clean, striking hero frame. SFX: fading energy hum, rain ambience, soft electronic chime.
Style: cyberpunk martial arts style, blending cyberpunk and traditional Chinese aesthetics, cinematic push-pull, pan, tilt, orbit, and aerial tracking camera movements, seamless fast and slow motion transitions, strong cinematic quality, built-in cyberpunk electronic sound design, whistling wind, rain, mechanical assembly sounds, laser energy hum, electric code pulses, 8K ultra HD, ultra-detailed [00:00-00:02] Aerial wide-angle shot over a rainy neon city at night. A beautiful female warrior in flowing traditional-inspired robes sprints across the curved roof of a glowing skybridge above the city. Lantern-like holograms flicker in the rain, her silver-black hair streams behind her, and she leaps off the edge into the open air. SFX: rushing wind, rain, distant city hum, low electronic pulse. [00:02-00:04] During the high-speed descent, close-up slow motion on her right arm as blue code streams spiral around it and form sleek mechanical gauntlets and shoulder armor with precise locking plates. Raindrops streak past like silver threads. Her sleeves flutter violently in the wind. SFX: metallic clicks, servo whirs, electric code crackle. [00:04-00:06] 360-degree orbit camera around her midair body as chest armor and back plating assemble in sequence from glowing code fragments, merging with the fabric of her robe. The ancient silhouette remains elegant while the cybernetic structure grows over it. The city lights blur beneath her. SFX: gear meshing, magnetic lock sounds, rain hiss. [00:06-00:08] Low-angle slow-motion close-up on her legs as articulated mechanical greaves and knee armor wrap around both legs while she continues falling in a perfectly controlled dive. Blue neon seams light up across the armor, reflecting off the rain. SFX: precision lock clicks, energy pulses, wind rising. [00:08-00:10] Extreme close-up as a sleek headpiece and mask descend from behind her head and seal over her face. One cybernetic eye glows icy blue through the mask. At the same moment, a long blue laser dao forms in her hand from flowing 01 code symbols, the blade extending with a sharp luminous flare. Transformation is fully completed before she lands. SFX: visor lock, blade ignition, digital sweep. [00:10-00:11] She lands in a crouch in a ruined neon alley framed by broken signs and wet stone paving. Several spider-like mechanical hunters rush toward her through the rain. Water splashes outward from the impact. SFX: landing thud, sparks, robotic screeches. [00:11-00:13] Fast horizontal tracking shot as she explodes into motion. First strike: a sideways slash leaves a bright blue trail across the rain. Second strike: a spinning sweep cuts through two machines at once. Third strike: a close-up slow-motion upward cut sends glowing fragments and code particles into the air. All nearby mechanical enemies are defeated in one clean burst of action. SFX: laser slice, metal impact, electric crackle, showering sparks. [00:13-00:15] Slow-motion ending close-up as she calmly lowers and sheathes the glowing blade. Behind her, the damaged machines dissolve into floating blue code particles that scatter into the rainy air. Neon reflections bloom softly in puddles, and she stands sideways in the night with a cold, composed presence, robe edges and rain moving gently around her. End on a clean, striking hero frame. SFX: fading energy hum, rain ambience, soft electronic chime.
Geverifieerde prompt
Style: 8K cinematic. Photorealistic — no 3D render, no game engine, no game-cutscene aesthetic. Cinematography: naturalistic master cinematography with energy — reactive handheld-in-zero-G feel, dynamic reframing. Lighting: Natural light only — hard raw sunlight from one side, deep black-space shadow on the other, soft cool blue Earthshine and albedo glow from the pristine intact planet below. No fill. Color: 60:30:10 — dominant black space + white suit / secondary deep cobalt-blue Earth oceans & atmosphere / accent soft white cloud swirls + thin atmospheric limb. Camera: Physical cine lens. 180° shutter motion blur. Zero-G float with active micro-tremor and reactive sway. Skin/Fur: Pore and fur-level realism through the visor — fogged breath on glass, wet living canine eyes with catch-lights, real blinking, wet nose, fine facial whiskers, panting micro-movements. Acting: top-tier cinematic and REAL CANINE — natural blinking, darting eye-line, pupils reacting to flare, ear micro-flinches inside helmet, snout tension, lips parting on a panting breath, brow softening in pure awe, head gently tilting as the planet drifts past. Every motion reads as a real living dog, not an animation or mannequin. Physics: Inertia and zero-G respected — no down direction, no fake gravity. Composition: Rule of thirds + golden ratio, but allowed to break dynamically for impact. Single FREELY-DRIFTING suited canine figure against the immense, completely intact living Earth. Continuity: Dog, suit, and the perfect whole Earth identical across the take. Technical: 24fps smooth motion. 8K detail. No jitter. 8-second duration. WORLD — Below and filling the sky: the Earth completely intact, whole, and pristine — a perfect blue marble hanging in the void. No cracks, no fire, no lava, no explosions, no shattered fragments. Continents green and brown under soft white cloud systems, oceans deep cobalt, polar ice bright, the thin glowing atmospheric limb curving gracefully against black space. Real planetary mass and scale, rotating slowly with natural orbital motion. Soft Earthshine and sunlight underlighting the suit from below. Real orbital physics — not a game render. LOCATION — STYLE REFERENCE ONLY, not a fixed keyframe. Open vacuum in low orbit above a completely intact, living Earth — black starfield, the full unbroken planet filling the view, thin blue atmosphere glowing at the limb, soft cloud patterns and continents drifting slowly past. NO spacecraft, NO station, NO rocket in frame. Model extends the world; the dog floats free in open vacuum. ACTION — ONE CONTINUOUS TAKE, single unbroken move, NO cuts (8 seconds total). 0:00–0:02 (HOOK) — extreme tight on the dog's helmet visor as the brilliant blue limb of Earth curves across the glass right at the lens; the dog's warm brown eyes snap to it, blinking slowly and softening in pure awe inside the helmet. 0:02–0:05 — camera whips back and arcs around the dog with energy, revealing the intact canine suit and its freely-drifting untethered body, then craning out to expose the perfect whole Earth filling the sky, continents and cloud systems slowly rotating beneath. 0:05–0:08 — fast reactive push back toward the dog's face as sunlight flares across the visor; the dog turns its head gently to track the planet’s curve, eyes wide with wonder, panting breath softly fogging the glass bubble, floating small and alone against the vast living Earth as stars drift across the lens. CAMERA — DYNAMIC continuous move: reactive zero-G drift, energetic arcs and whip-reframes, quick push-ins and crane-outs, speed ramps within the single 8-second take (never a cut), micro-tremor and handheld-in-vacuum sway throughout. Camera reacts to the beauty — swings to follow the glowing atmospheric limb and sun-kissed cloud tops. Hard optical sun-flares and lens bloom whenever raw sun or the bright Earth limb crosses the front element. STYLE — Dominant black space + white suit 60% / Secondary deep cobalt-blue Earth 30% / Accent soft white clouds + atmospheric glow 10%. WB 5800K. Hard single-source sun, no fill, gentle cool Earthshine underlight from the intact planet. CONSTRAINTS — 21:9 aspect ratio. EXACTLY 8 SECONDS. ONE CONTINUOUS SHOT — absolutely NO hard cuts, even through speed ramps and whip-moves. Dynamic zero-G camera with reactive energy + micro-tremor. Default real-time, with occasional brief speed-ramp for impact (still one continuous shot, no slow-mo abuse). Dog is UNTETHERED — NO tether, NO cable, NO rope, attached to nothing, freely drifting. Suit stays fully INTACT — never breaks or tears. Intact Earth reads as real planetary mass with real atmosphere, oceans, clouds and orbital physics at colossal scale — NO destruction of any kind. Sun-flares optical. Wet canine eyes and snout behind visor with natural blinking and living micro-expressions; dog identity consistent across the entire take. Photoreal throughout. AUDIO — "NO MUSIC. SFX ONLY — diegetic and suit-internal audio. No score of any kind." Close suit interior: amplified calm dog panting with soft wonder, comms static hiss, suit fan hum, faint creak of the suit seams under reactive movement; external is pure silent vacuum with only the faintest muffled low-frequency orbital hum transmitted through contact.
Style: 8K cinematic. Photorealistic — no 3D render, no game engine, no game-cutscene aesthetic. Cinematography: naturalistic master cinematography with energy — reactive handheld-in-zero-G feel, dynamic reframing. Lighting: Natural light only — hard raw sunlight from one side, deep black-space shadow on the other, soft cool blue Earthshine and albedo glow from the pristine intact planet below. No fill. Color: 60:30:10 — dominant black space + white suit / secondary deep cobalt-blue Earth oceans & atmosphere / accent soft white cloud swirls + thin atmospheric limb. Camera: Physical cine lens. 180° shutter motion blur. Zero-G float with active micro-tremor and reactive sway. Skin/Fur: Pore and fur-level realism through the visor — fogged breath on glass, wet living canine eyes with catch-lights, real blinking, wet nose, fine facial whiskers, panting micro-movements. Acting: top-tier cinematic and REAL CANINE — natural blinking, darting eye-line, pupils reacting to flare, ear micro-flinches inside helmet, snout tension, lips parting on a panting breath, brow softening in pure awe, head gently tilting as the planet drifts past. Every motion reads as a real living dog, not an animation or mannequin. Physics: Inertia and zero-G respected — no down direction, no fake gravity. Composition: Rule of thirds + golden ratio, but allowed to break dynamically for impact. Single FREELY-DRIFTING suited canine figure against the immense, completely intact living Earth. Continuity: Dog, suit, and the perfect whole Earth identical across the take. Technical: 24fps smooth motion. 8K detail. No jitter. 8-second duration. WORLD — Below and filling the sky: the Earth completely intact, whole, and pristine — a perfect blue marble hanging in the void. No cracks, no fire, no lava, no explosions, no shattered fragments. Continents green and brown under soft white cloud systems, oceans deep cobalt, polar ice bright, the thin glowing atmospheric limb curving gracefully against black space. Real planetary mass and scale, rotating slowly with natural orbital motion. Soft Earthshine and sunlight underlighting the suit from below. Real orbital physics — not a game render. LOCATION — STYLE REFERENCE ONLY, not a fixed keyframe. Open vacuum in low orbit above a completely intact, living Earth — black starfield, the full unbroken planet filling the view, thin blue atmosphere glowing at the limb, soft cloud patterns and continents drifting slowly past. NO spacecraft, NO station, NO rocket in frame. Model extends the world; the dog floats free in open vacuum. ACTION — ONE CONTINUOUS TAKE, single unbroken move, NO cuts (8 seconds total). 0:00–0:02 (HOOK) — extreme tight on the dog's helmet visor as the brilliant blue limb of Earth curves across the glass right at the lens; the dog's warm brown eyes snap to it, blinking slowly and softening in pure awe inside the helmet. 0:02–0:05 — camera whips back and arcs around the dog with energy, revealing the intact canine suit and its freely-drifting untethered body, then craning out to expose the perfect whole Earth filling the sky, continents and cloud systems slowly rotating beneath. 0:05–0:08 — fast reactive push back toward the dog's face as sunlight flares across the visor; the dog turns its head gently to track the planet’s curve, eyes wide with wonder, panting breath softly fogging the glass bubble, floating small and alone against the vast living Earth as stars drift across the lens. CAMERA — DYNAMIC continuous move: reactive zero-G drift, energetic arcs and whip-reframes, quick push-ins and crane-outs, speed ramps within the single 8-second take (never a cut), micro-tremor and handheld-in-vacuum sway throughout. Camera reacts to the beauty — swings to follow the glowing atmospheric limb and sun-kissed cloud tops. Hard optical sun-flares and lens bloom whenever raw sun or the bright Earth limb crosses the front element. STYLE — Dominant black space + white suit 60% / Secondary deep cobalt-blue Earth 30% / Accent soft white clouds + atmospheric glow 10%. WB 5800K. Hard single-source sun, no fill, gentle cool Earthshine underlight from the intact planet. CONSTRAINTS — 21:9 aspect ratio. EXACTLY 8 SECONDS. ONE CONTINUOUS SHOT — absolutely NO hard cuts, even through speed ramps and whip-moves. Dynamic zero-G camera with reactive energy + micro-tremor. Default real-time, with occasional brief speed-ramp for impact (still one continuous shot, no slow-mo abuse). Dog is UNTETHERED — NO tether, NO cable, NO rope, attached to nothing, freely drifting. Suit stays fully INTACT — never breaks or tears. Intact Earth reads as real planetary mass with real atmosphere, oceans, clouds and orbital physics at colossal scale — NO destruction of any kind. Sun-flares optical. Wet canine eyes and snout behind visor with natural blinking and living micro-expressions; dog identity consistent across the entire take. Photoreal throughout. AUDIO — "NO MUSIC. SFX ONLY — diegetic and suit-internal audio. No score of any kind." Close suit interior: amplified calm dog panting with soft wonder, comms static hiss, suit fan hum, faint creak of the suit seams under reactive movement; external is pure silent vacuum with only the faintest muffled low-frequency orbital hum transmitted through contact.
Prompt (bron onbekend)
Keep the pier centered, reveal the coastline and travel through a soft cloud layer.
Keep the pier centered, reveal the coastline and travel through a soft cloud layer.
Geverifieerde prompt
15s / 180 BPM / ONE CONTINUOUS SHOT / 360 POV downhill stair run, viral energy, max chaos SUBJECTS: First-person cyclist, handlebars and front wheel flashing low in frame during drops and hard turns. Vendors, laundry, scooters, dogs, chickens, cars, and pedestrians erupt around the rider as sudden obstacles. ENVIRONMENT: Dense Brazilian hillside streets, painted concrete stairs, tight landings, tiled corners, hanging wires, murals, awnings, puddles, hot late afternoon light, deep alley shadows, city sprawling below. MOOD: Adrenaline, max chaos, and nonstop street speed with violent spatial intensity in every direction. COLOR LOGIC: Hyperreal Pop Look CAMERA DETAILS: 360 action-cam POV, horizon-stable but brutal, nonstop forward drive, minimal roll, heavy stair vibration, sharp side and rear parallax, full-sphere chaos, no release. TIMELINE: 0:00-0:03: POV freefalls down a steep stairwell. The front wheel punches over the first steps, bars jackhammer below frame, the whole sphere shuddering with every hit while a child lunges in from the left to yank a rolling soccer ball out of the rider's line and walls, rails, balconies, and faces whip past on both sides. Violent forward descent with brutal stair vibration. SFX: (city hum, distant funk beat, tire chatter, breath, rapid stair hits, frame rattle). Hard sun above, deep shadow pockets below. 0:03-0:05: POV slashes left across a tiny landing, skips a broken crate, and drops again as laundry cracks across the front hemisphere, shoulder missing painted concrete by inches while side-wrap onlookers recoil. Hard lateral shake, immediate snap back into the stair run. SFX: (cloth slap, skid, crowd shout, chain buzz, stair chatter). 0:05-0:08: POV hammers the next staircase as a stray dog cuts center frame and startled chickens burst upward from the side steps, wings flaring across the sphere. The rider flicks the bars, rear wheel skates loose, then needles between a fruit cart and handrail with almost no clearance while the sphere jitters from every stair impact. Fast vibrating continuous-shot chaos. SFX: (tire chirp, crate clack, wings flapping, squawks, paw skitter, stair thuds, bass from window, metal rattle). 0:08-0:10: POV blasts out of one stair run, skips across a short asphalt gap between two stair sections without slowing, slams the opposite curb, and drops straight into the next descending steps. Only once the rider is fully back on the stairs do horns burst behind while passing cars rip through the side wrap. Full-speed crossing with strong lateral parallax and zero release. SFX: (engine idle, tire buzz, chain rattle, curb thump, car horns behind). 0:10-0:13: POV keeps attacking the next stair section immediately after the asphalt gap, machine-gunning through two tight landings and another steep stepped lane, every hit punching a fresh jolt through the sphere as stacked homes, wires, and alley mouths curl around the viewer and the overlook rushes closer. Forward lunge with impact drive and nonstop shake. SFX: (air rush, heavy thump, stair chatter, horn echo fading, chain lash, wind buffeting). 0:13-0:15: POV rips through the final stepped approach to the overlook and throws the rear wheel into a savage sideways skid, dust and gravel spraying across the lower frame while stair-lined drops fall away to both sides and the skyline blooms around the entire sphere in one fast violent sweep. The bike stays hot through the slide as the city fills every direction. SFX: (rear tire screech, gravel spray, freewheel spin, city roar, music drop)."
15s / 180 BPM / ONE CONTINUOUS SHOT / 360 POV downhill stair run, viral energy, max chaos SUBJECTS: First-person cyclist, handlebars and front wheel flashing low in frame during drops and hard turns. Vendors, laundry, scooters, dogs, chickens, cars, and pedestrians erupt around the rider as sudden obstacles. ENVIRONMENT: Dense Brazilian hillside streets, painted concrete stairs, tight landings, tiled corners, hanging wires, murals, awnings, puddles, hot late afternoon light, deep alley shadows, city sprawling below. MOOD: Adrenaline, max chaos, and nonstop street speed with violent spatial intensity in every direction. COLOR LOGIC: Hyperreal Pop Look CAMERA DETAILS: 360 action-cam POV, horizon-stable but brutal, nonstop forward drive, minimal roll, heavy stair vibration, sharp side and rear parallax, full-sphere chaos, no release. TIMELINE: 0:00-0:03: POV freefalls down a steep stairwell. The front wheel punches over the first steps, bars jackhammer below frame, the whole sphere shuddering with every hit while a child lunges in from the left to yank a rolling soccer ball out of the rider's line and walls, rails, balconies, and faces whip past on both sides. Violent forward descent with brutal stair vibration. SFX: (city hum, distant funk beat, tire chatter, breath, rapid stair hits, frame rattle). Hard sun above, deep shadow pockets below. 0:03-0:05: POV slashes left across a tiny landing, skips a broken crate, and drops again as laundry cracks across the front hemisphere, shoulder missing painted concrete by inches while side-wrap onlookers recoil. Hard lateral shake, immediate snap back into the stair run. SFX: (cloth slap, skid, crowd shout, chain buzz, stair chatter). 0:05-0:08: POV hammers the next staircase as a stray dog cuts center frame and startled chickens burst upward from the side steps, wings flaring across the sphere. The rider flicks the bars, rear wheel skates loose, then needles between a fruit cart and handrail with almost no clearance while the sphere jitters from every stair impact. Fast vibrating continuous-shot chaos. SFX: (tire chirp, crate clack, wings flapping, squawks, paw skitter, stair thuds, bass from window, metal rattle). 0:08-0:10: POV blasts out of one stair run, skips across a short asphalt gap between two stair sections without slowing, slams the opposite curb, and drops straight into the next descending steps. Only once the rider is fully back on the stairs do horns burst behind while passing cars rip through the side wrap. Full-speed crossing with strong lateral parallax and zero release. SFX: (engine idle, tire buzz, chain rattle, curb thump, car horns behind). 0:10-0:13: POV keeps attacking the next stair section immediately after the asphalt gap, machine-gunning through two tight landings and another steep stepped lane, every hit punching a fresh jolt through the sphere as stacked homes, wires, and alley mouths curl around the viewer and the overlook rushes closer. Forward lunge with impact drive and nonstop shake. SFX: (air rush, heavy thump, stair chatter, horn echo fading, chain lash, wind buffeting). 0:13-0:15: POV rips through the final stepped approach to the overlook and throws the rear wheel into a savage sideways skid, dust and gravel spraying across the lower frame while stair-lined drops fall away to both sides and the skyline blooms around the entire sphere in one fast violent sweep. The bike stays hot through the slide as the city fills every direction. SFX: (rear tire screech, gravel spray, freewheel spin, city roar, music drop)."
Geverifieerde prompt
A warm Korean apartment floating beneath an endless galaxy sky, soft glowing lights, cozy furniture, hanging plants, dreamy clouds drifting through open windows, dreamcore anime aesthetic, ethereal lighting, pastel colors, ultra detailed fantasy illustration.
A warm Korean apartment floating beneath an endless galaxy sky, soft glowing lights, cozy furniture, hanging plants, dreamy clouds drifting through open windows, dreamcore anime aesthetic, ethereal lighting, pastel colors, ultra detailed fantasy illustration.
Geverifieerde prompt
Camera skims across a paradise beach as a military attack helicopter roars overhead, sending sand and seawater exploding into the air. It races beneath collapsing palm trees before diving through the wreckage of a luxury beach resort torn apart by massive explosions. Flaming debris, shattered glass, umbrellas, surfboards, and swirling sand rotate through the air as the camera flies directly into the fireball. The explosion shockwave compresses every particle into "BOOM" before the blast consumes the entire frame. Epic, destruction, explosive blockbuster, premium VFX.
Camera skims across a paradise beach as a military attack helicopter roars overhead, sending sand and seawater exploding into the air. It races beneath collapsing palm trees before diving through the wreckage of a luxury beach resort torn apart by massive explosions. Flaming debris, shattered glass, umbrellas, surfboards, and swirling sand rotate through the air as the camera flies directly into the fireball. The explosion shockwave compresses every particle into "BOOM" before the blast consumes the entire frame. Epic, destruction, explosive blockbuster, premium VFX.
Geverifieerde prompt
A continuous cinematic fantasy action sequence of a young East Asian warrior woman. She is crawling on a cracked icy battlefield, desperately holding up a glowing teardrop-shaped red crystal amulet set in a gold crescent. Suddenly, a massive surge of fiery energy explodes from the crystal, instantly shattering the ice and turning the entire landscape into a volcanic crater filled with flowing magma and ruined stone pillars. The woman levitates high into the air as intense, swirling vortices of fire wrap around her body. In mid-air, the flames materialize into a highly detailed crimson and gold fantasy dress with metallic arm guards and a flowing cape. A blazing crown of pure fire forms on her forehead, and her eyes snap open, glowing with intense, fiery heart-shaped patterns. She raises her hand to summon an intricate, giant golden magical circle in front of her, unleashing a catastrophic, blinding explosion of fire that obliterates everything in sight. 8K ultra-realism, high-fidelity VFX, dynamic camera angles, cinematic lighting, and epic scale.
A continuous cinematic fantasy action sequence of a young East Asian warrior woman. She is crawling on a cracked icy battlefield, desperately holding up a glowing teardrop-shaped red crystal amulet set in a gold crescent. Suddenly, a massive surge of fiery energy explodes from the crystal, instantly shattering the ice and turning the entire landscape into a volcanic crater filled with flowing magma and ruined stone pillars. The woman levitates high into the air as intense, swirling vortices of fire wrap around her body. In mid-air, the flames materialize into a highly detailed crimson and gold fantasy dress with metallic arm guards and a flowing cape. A blazing crown of pure fire forms on her forehead, and her eyes snap open, glowing with intense, fiery heart-shaped patterns. She raises her hand to summon an intricate, giant golden magical circle in front of her, unleashing a catastrophic, blinding explosion of fire that obliterates everything in sight. 8K ultra-realism, high-fidelity VFX, dynamic camera angles, cinematic lighting, and epic scale.
Geverifieerde prompt
Verken videoworkflows
Verken de Kling-workflow en vergelijk deze met de gerelateerde videopagina's. De generator is de bron van waarheid voor huidige modeltoegang en instellingen. Gebruik de promptbibliotheek om gepubliceerde resultaten en het model dat ze heeft gemaakt te bestuderen.
Kling: zet ideeën om in cinematische video
Beschrijf spraak, omgevingsgeluid en muziek als afzonderlijke richtingen in je Kling-videobrief. Audio-uitvoer is afhankelijk van het geselecteerde model en de opties die in de generator worden getoond; controleer de voltooide clip in plaats van aan te nemen dat geluid is inbegrepen.
Beschrijf voor je Kling-videobrief hoe het subject vanuit zijn beginpose moet bewegen. Als het geselecteerde model een afbeelding of eindframe ondersteunt, gebruik dit dan om compositie en continuïteit uit te leggen. Neem niet aan dat elk referentietype wordt geaccepteerd.
Verken Kling
Van brief naar beoordeelde video: de Kling-workflow
Neem de tijd om elk videoresultaat te inspecteren en uw briefing te verfijnen. De verwerkingstijd varieert per model, verzoek en servicelast. Wijzig één richting per keer zodat u kunt beoordelen welke bewerking het resultaat verbetert.

Voer een prompt in of upload een afbeelding
Beschrijf voor je Kling-videobrief hoe het subject vanuit zijn beginpose moet bewegen. Als het geselecteerde model een afbeelding of eindframe ondersteunt, gebruik dit dan om compositie en continuïteit uit te leggen. Neem niet aan dat elk referentietype wordt geaccepteerd.

Controleer beschikbaarheid, instellingen en credits
Neem de tijd om elk videoresultaat te inspecteren en uw briefing te verfijnen. De verwerkingstijd varieert per model, verzoek en servicelast. Wijzig één richting per keer zodat u kunt beoordelen welke bewerking het resultaat verbetert.

Controleer en download voltooide resultaten
Wanneer een verzoek is voltooid, inspecteert u de video in Geschiedenis en downloadt u het resultaat dat u wilt bewaren. Beoordeel de compositie en eventuele onbedoelde details voordat u deze met uw team deelt of publiceert.
Verken gerelateerde videoworkflows
Verken de Kling-workflow en vergelijk deze met de gerelateerde videopagina's. De generator is de bron van waarheid voor huidige modeltoegang en instellingen. Gebruik de promptbibliotheek om gepubliceerde resultaten en het model dat ze heeft gemaakt te bestuderen.
Bouw je Kling-videobrief
Specificeer voor een Kling-productconcept de productvorm, het materiaal, het kerndetail en de setting. Houd logo's en claims accuraat, laat ruimte voor je eigen typografie en beoordeel het resultaat voordat je het in een advertentie gebruikt.

Plan één duidelijke actie per shot
Splits een Kling-verhaalconcept op in korte, duidelijk beschreven shots. Geef elk shot één actie en een cameraregrichting. Beoordeel continuïteit tussen resultaten voordat je ze tot een sequentie samenvoegt.
- Specificeer voor een Kling-productconcept de productvorm, het materiaal, het kerndetail en de setting. Houd logo's en claims accuraat, laat ruimte voor je eigen typografie en beoordeel het resultaat voordat je het in een advertentie gebruikt.
- Splits een Kling-verhaalconcept op in korte, duidelijk beschreven shots. Geef elk shot één actie en een cameraregrichting. Beoordeel continuïteit tussen resultaten voordat je ze tot een sequentie samenvoegt.
- Splits een Kling-verhaalconcept op in korte, duidelijk beschreven shots. Geef elk shot één actie en een cameraregrichting. Beoordeel continuïteit tussen resultaten voordat je ze tot een sequentie samenvoegt.
- Splits een Kling-verhaalconcept op in korte, duidelijk beschreven shots. Geef elk shot één actie en een cameraregrichting. Beoordeel continuïteit tussen resultaten voordat je ze tot een sequentie samenvoegt.

Plan geluid en beeld voor je Kling-video
Beschrijf spraak, omgevingsgeluid en muziek als afzonderlijke richtingen in je Kling-videobrief. Audio-uitvoer is afhankelijk van het geselecteerde model en de opties die in de generator worden getoond; controleer de voltooide clip in plaats van aan te nemen dat geluid is inbegrepen.
- Beschrijf spraak, omgevingsgeluid en muziek als afzonderlijke richtingen in je Kling-videobrief. Audio-uitvoer is afhankelijk van het geselecteerde model en de opties die in de generator worden getoond; controleer de voltooide clip in plaats van aan te nemen dat geluid is inbegrepen.
- Beschrijf spraak, omgevingsgeluid en muziek als afzonderlijke richtingen in je Kling-videobrief. Audio-uitvoer is afhankelijk van het geselecteerde model en de opties die in de generator worden getoond; controleer de voltooide clip in plaats van aan te nemen dat geluid is inbegrepen.
- Beschrijf spraak, omgevingsgeluid en muziek als afzonderlijke richtingen in je Kling-videobrief. Audio-uitvoer is afhankelijk van het geselecteerde model en de opties die in de generator worden getoond; controleer de voltooide clip in plaats van aan te nemen dat geluid is inbegrepen.
- Specificeer voor een Kling-productconcept de productvorm, het materiaal, het kerndetail en de setting. Houd logo's en claims accuraat, laat ruimte voor je eigen typografie en beoordeel het resultaat voordat je het in een advertentie gebruikt.

Verken je volgende Kling-video-idee
Beschrijf voor je Kling-videobrief hoe het subject vanuit zijn beginpose moet bewegen. Als het geselecteerde model een afbeelding of eindframe ondersteunt, gebruik dit dan om compositie en continuïteit uit te leggen. Neem niet aan dat elk referentietype wordt geaccepteerd.
- Beschrijf voor je Kling-videobrief hoe het subject vanuit zijn beginpose moet bewegen. Als het geselecteerde model een afbeelding of eindframe ondersteunt, gebruik dit dan om compositie en continuïteit uit te leggen. Neem niet aan dat elk referentietype wordt geaccepteerd.
- Som de details op die ertoe doen in je Kling-videobrief: identiteit, vorm, kleuren, kleding en achtergrond. Gebruik waar passend ondersteunde referenties en vergelijk elk resultaat; exacte consistentie is niet gegarandeerd.
- Kies alleen de resolutie en beeldverhouding die worden weergegeven voor het geselecteerde model. Controleer kadering, fijne details en eventuele tekst in de voltooide video. Een groter uitvoerformaat garandeert geen nauwkeuriger resultaat.
- Ontwikkel je Kling-videobrief rond het resultaat dat je nodig hebt. Houd de hoofdrichting specifiek, controleer ondersteunde instellingen in de generator en beoordeel het voltooide werk voordat je het in je project gebruikt.

Beschrijf camerabeweging en timing
Specificeer voor een Kling-productconcept de productvorm, het materiaal, het kerndetail en de setting. Houd logo's en claims accuraat, laat ruimte voor je eigen typografie en beoordeel het resultaat voordat je het in een advertentie gebruikt.
- Ontwikkel je Kling-videobrief rond het resultaat dat je nodig hebt. Houd de hoofdrichting specifiek, controleer ondersteunde instellingen in de generator en beoordeel het voltooide werk voordat je het in je project gebruikt.
- Splits een Kling-verhaalconcept op in korte, duidelijk beschreven shots. Geef elk shot één actie en een cameraregrichting. Beoordeel continuïteit tussen resultaten voordat je ze tot een sequentie samenvoegt.
- Specificeer voor een Kling-productconcept de productvorm, het materiaal, het kerndetail en de setting. Houd logo's en claims accuraat, laat ruimte voor je eigen typografie en beoordeel het resultaat voordat je het in een advertentie gebruikt.
- Specificeer voor een Kling-productconcept de productvorm, het materiaal, het kerndetail en de setting. Houd logo's en claims accuraat, laat ruimte voor je eigen typografie en beoordeel het resultaat voordat je het in een advertentie gebruikt.
Een duidelijkere creatieve brief voor Kling
Neem de tijd om elk videoresultaat te inspecteren en uw briefing te verfijnen. De verwerkingstijd varieert per model, verzoek en servicelast. Wijzig één richting per keer zodat u kunt beoordelen welke bewerking het resultaat verbetert.

Filmische verhalen
Splits een Kling-verhaalconcept op in korte, duidelijk beschreven shots. Geef elk shot één actie en een cameraregrichting. Beoordeel continuïteit tussen resultaten voordat je ze tot een sequentie samenvoegt.

Sociale media en marketing
Specificeer voor een Kling-productconcept de productvorm, het materiaal, het kerndetail en de setting. Houd logo's en claims accuraat, laat ruimte voor je eigen typografie en beoordeel het resultaat voordat je het in een advertentie gebruikt.

Productshowcases
Specificeer voor een Kling-productconcept de productvorm, het materiaal, het kerndetail en de setting. Houd logo's en claims accuraat, laat ruimte voor je eigen typografie en beoordeel het resultaat voordat je het in een advertentie gebruikt.

Efficiënte productieworkflow
Specificeer voor een Kling-productconcept de productvorm, het materiaal, het kerndetail en de setting. Houd logo's en claims accuraat, laat ruimte voor je eigen typografie en beoordeel het resultaat voordat je het in een advertentie gebruikt.
Creatieve notities voor je Kling-videobrief
Geef het hoofdsubject één duidelijke actie. Voor een Kling-concept is een precieze brief gemakkelijker te beoordelen dan een lijst met concurrerende effecten.

Kling-videoworkflow: vragen en antwoorden
Specificeer voor een Kling-productconcept de productvorm, het materiaal, het kerndetail en de setting. Houd logo's en claims accuraat, laat ruimte voor je eigen typografie en beoordeel het resultaat voordat je het in een advertentie gebruikt.
Deze Highsfield-pagina legt de Kling-videoworkflow uit. Het helpt je een gerichte brief te schrijven en de beschikbare inputs te bekijken. Huidige toegang wordt getoond in de generator; een modelnaam in een gids betekent niet dat het momenteel verzoeken accepteert.
Schrijf je Kling-videobrief rond één zichtbare actie. Voeg de setting, shotgrootte, camerabeweging en belichting toe. Houd dialoog en geluidscues gescheiden van de visuele instructies zodat de bedoelde scène gemakkelijk te begrijpen is.
Deze Highsfield-pagina legt de Kling-videoworkflow uit. Het helpt je een gerichte brief te schrijven en de beschikbare inputs te bekijken. Huidige toegang wordt getoond in de generator; een modelnaam in een gids betekent niet dat het momenteel verzoeken accepteert.
Gebruik alleen de invoermodi en bedieningselementen die het geselecteerde model biedt. Beschrijf de beoogde video duidelijk en voeg waar nuttig ondersteunde referenties toe. Deze pagina belooft geen afzonderlijke motion-brush-, audio-upload-, restauratie- of bewerkingstools.
Beschrijf voor je Kling-videobrief hoe het subject vanuit zijn beginpose moet bewegen. Als het geselecteerde model een afbeelding of eindframe ondersteunt, gebruik dit dan om compositie en continuïteit uit te leggen. Neem niet aan dat elk referentietype wordt geaccepteerd.
Specificeer voor een Kling-productconcept de productvorm, het materiaal, het kerndetail en de setting. Houd logo's en claims accuraat, laat ruimte voor je eigen typografie en beoordeel het resultaat voordat je het in een advertentie gebruikt.
Verken je volgende Kling-video-idee
Kies alleen de resolutie en beeldverhouding die worden weergegeven voor het geselecteerde model. Controleer kadering, fijne details en eventuele tekst in de voltooide video. Een groter uitvoerformaat garandeert geen nauwkeuriger resultaat.